My program doesn't have bugs. It just develops random features.

UE3:Interface (UDK)

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UDK Object >> Interface
Package: 
Core
Known direct subinterfaces:
CustomPropertyItemHandler, EditorLinkSelectionInterface, GameCrowdSpawnInterface, GameStatsDatabaseVisitor, Interface_NavigationHandle, Interface_NavMeshPathObject, Interface_NavMeshPathObstacle, OnlineAccountInterface, OnlineCommunityContentInterface, OnlineContentInterface, OnlineEventsInterface, OnlineGameInterface, OnlineNewsInterface, OnlinePlayerInterface, OnlinePlayerInterfaceEx, OnlineStatsInterface, OnlineSystemInterface, OnlineVoiceInterface, UIDataStoreSubscriber, UIEventContainer, UIListElementCellProvider, UIListElementProvider, UISettingsClient, UIStringRenderer, UIStyleResolver, UITickableObject, GameCrowdSpawnerInterface, OnlinePartyChatInterface
This interface in other games:
UT3

The base class for all interfaces. Interface declarations without an explicit parent interface extend this class.

Technically this is a class extending class Object, but you should really treat interfaces as not being in the class hierarchy. Keep in mind that class limiters strictly limit a class reference according to the class hierarchy, not according to any implemented interfaces.