My program doesn't have bugs. It just develops random features.
UE3:Interface (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Interface |
- Package:
- Core
- Known direct subinterfaces:
- CustomPropertyItemHandler, EditorLinkSelectionInterface, GameCrowdSpawnInterface, GameStatsDatabaseVisitor, Interface_NavigationHandle, Interface_NavMeshPathObject, Interface_NavMeshPathObstacle, OnlineAccountInterface, OnlineCommunityContentInterface, OnlineContentInterface, OnlineEventsInterface, OnlineGameInterface, OnlineNewsInterface, OnlinePlayerInterface, OnlinePlayerInterfaceEx, OnlineStatsInterface, OnlineSystemInterface, OnlineVoiceInterface, UIDataStoreSubscriber, UIEventContainer, UIListElementCellProvider, UIListElementProvider, UISettingsClient, UIStringRenderer, UIStyleResolver, UITickableObject, GameCrowdSpawnerInterface, OnlinePartyChatInterface
- This interface in other games:
- UT3
The base class for all interfaces. Interface declarations without an explicit parent interface extend this class.
Technically this is a class extending class Object, but you should really treat interfaces as not being in the class hierarchy. Keep in mind that class limiters strictly limit a class reference according to the class hierarchy, not according to any implemented interfaces.