Cogito, ergo sum
|Interface >> Interface_NavigationHandle|
- Known implementing classes:
- AIController, CrowdAgentBase, GameAIController, GameCrowdAgent, GameCrowdAgentSkeletal, GameCrowdDestination, GameCrowdInteractionDestination, UTBot, UTGameCrowdAgent, Admin, Controller, DebugCameraController, DemoRecSpectator, DynamicGameCrowdDestination, GamePlayerController, PlayerController, UTConsolePlayerController, UTEntryPlayerController, UTPlayerController
|This is an auto-generated page and may need human attention.
Please remove the
Interface for actors that use NavigationHandle - implementations of this interface describe what constraints and parameters to use when searching for a path across the nav mesh
this event is called when an edge is deleted that this handle is actively using