My program doesn't have bugs. It just develops random features.
UE3:InterpActor_ForCinematic (UDK)
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Revision as of 05:40, 17 January 2010 by Wormbo (Talk | contribs) (1 revision: class descriptions for UDK January update (part 2))
Object >> Actor >> DynamicSMActor >> InterpActor >> InterpActor_ForCinematic |
- Package:
- Engine
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This actor is meant to be used by Matinee for all of the usage scenerios where you have an invisible InterpActor moving around some track that the camera is eventually attached to.
Default values
Property | Value |
---|---|
TickFrequencyAtEndDistance | 0.0 |
Subobjects
MyLightEnvironment
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: InterpActor.MyLightEnvironment
No new values.
StaticMeshComponent0
Class: Engine.StaticMeshComponent
Inherits from: InterpActor.StaticMeshComponent0
Property | Value |
---|---|
ReplacementPrimitive | None |