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Difference between revisions of "UE3:InterpTrackDirector (UDK)"
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'''[[Structs#Modifiers|Modifiers]]:''' native | '''[[Structs#Modifiers|Modifiers]]:''' native | ||
− | + | Information for one cut in this track. | |
; [[float]] Time : Time to perform the cut. | ; [[float]] Time : Time to perform the cut. | ||
; [[float]] TransitionTime : Time taken to move view to new camera. | ; [[float]] TransitionTime : Time taken to move view to new camera. | ||
; [[name]] TargetCamGroup : GroupName of InterpGroup to cut viewpoint to. | ; [[name]] TargetCamGroup : GroupName of InterpGroup to cut viewpoint to. |
Latest revision as of 05:40, 17 January 2010
Object >> InterpTrack >> InterpTrackDirector |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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Properties[edit]
Property group 'InterpTrackDirector'[edit]
bSimulateCameraCutsOnClients[edit]
Type: bool
True to allow clients to simulate their own camera cuts. Can help with latency-induced timing issues.
Default value: True
Internal variables[edit]
CutTrack[edit]
Type: array<DirectorTrackCut>
Array of cuts between cameras.
Default values[edit]
Property | Value |
---|---|
bDirGroupOnly | True |
bOnePerGroup | True |
TrackInstClass | Class'Engine.InterpTrackInstDirector' |
TrackTitle | "Director" |
Structs[edit]
DirectorTrackCut[edit]
Modifiers: native
Information for one cut in this track.