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UE3:InterpTrackDirector (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
Object >> InterpTrack >> InterpTrackDirector |
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Properties
Property group 'InterpTrackDirector'
bSimulateCameraCutsOnClients
Type: bool
True to allow clients to simulate their own camera cuts. Can help with latency-induced timing issues.
Default value: True
Internal variables
CutTrack
Type: array<DirectorTrackCut>
Array of cuts between cameras.
Default values
Property | Value |
---|---|
bDirGroupOnly | True |
bOnePerGroup | True |
TrackInstClass | Class'Engine.InterpTrackInstDirector' |
TrackTitle | "Director" |
Structs
DirectorTrackCut
Modifiers: native