Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:InterpTrack (UT3)

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UT3 Object >> InterpTrack
Package: 
Engine
Direct subclasses:
InterpTrackEvent, InterpTrackDirector, InterpTrackFaceFX, InterpTrackFloatBase, InterpTrackMove, InterpTrackToggle, InterpTrackVectorBase
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Abstract base class for a track of interpolated data. Contains the actual data. The Outer of an InterpTrack is the InterpGroup.

Properties

bDirGroupOnly

Type: bool

If this track can only exist inside the Director group.

bDisableTrack

Type: bool

Whether or not this track should actually update the target actor.

bIsAnimControlTrack

Type: bool

If true, the Actor this track is working on will have BeginAnimControl/FinishAnimControl called on it.

bOnePerGroup

Type: bool

Whether there may only be one of this track in an InterpGroup.

CurveEdVTable

Type: pointer

Modifiers: private, native, noexport

FCurveEdInterface virtual function table.

TrackInstClass

Type: class<InterpTrackInst>

Subclass of InterpTrackInst that should be created when instancing this track.

Default value: Class'Engine.InterpTrackInst'

TrackTitle

Type: string

Title of track type.

Default value: "Track"