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UE3:LightmassImportanceVolume (UDK)

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UDK Object >> Actor >> Brush >> Volume >> LightmassImportanceVolume
Package: 
Engine

LightmassImportanceVolume: a bounding volume outside of which Lightmass photon emissions are decreased

Default values[edit]

Property Value
bCollideActors False
bColored True
BrushColor
Member Value
A 255
B 25
G 255
R 255
CollisionType COLLIDE_CustomDefault

Subobjects[edit]

BrushComponent0[edit]

Class: Engine.BrushComponent

Inherits from: Volume.BrushComponent0

Property Value
BlockNonZeroExtent False
CollideActors False
RBChannel RBCC_Nothing
ReplacementPrimitive None