Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:MCPTools (UDK)

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UDK Object >> Actor >> Info >> GameInfo >> MCPTools
Package: 
Engine

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Functions[edit]

Native functions[edit]

DoLoggedIn[edit]

native function DoLoggedIn ()

Code to run after login completes

Events[edit]

InitGame[edit]

event InitGame (string Options, out string ErrorMessage)

Overrides: GameInfo.InitGame

Initializes the party system object for manipulation by the lobby

Other instance functions[edit]

RegisterServer[edit]

function RegisterServer ()

Overrides: GameInfo.RegisterServer

Called by autologin for dedicated servers, an online session is created and registered with the online service