My program doesn't have bugs. It just develops random features.

UE3:MaterialEditorInstanceConstant (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> MaterialEditorInstanceConstant
Package: 
UnrealEd
This class in other games:
UT3

MaterialEditorInstanceConstant.uc: This class is used by the material instance editor to hold a set of inherited parameters which are then pushed to a material instance.

Properties

Property group 'Lightmass'

LightmassSettings

Type: UnrealEdTypes.LightmassParameterizedMaterialSettings

The Lightmass override settings for this object.

Default value:

Member Value
DiffuseBoost
Member Value
ParameterValue 1.0
EmissiveBoost
Member Value
ParameterValue 1.0
ExportResolutionScale
Member Value
ParameterValue 1.0
SpecularBoost
Member Value
ParameterValue 1.0

Property group 'MaterialEditorInstanceConstant'

FontParameterValues

Type: array<EditorFontParameterValue>


Parent

Type: MaterialInterface

Modifiers: crosslevelpassive


PhysMaterial

Type: PhysicalMaterial

Physical material to use for this graphics material. Used for sounds, effects etc.

ScalarParameterValues

Type: array<EditorScalarParameterValue>


StaticComponentMaskParameterValues

Type: array<EditorStaticComponentMaskParameterValue>


StaticSwitchParameterValues

Type: array<EditorStaticSwitchParameterValue>


TextureParameterValues

Type: array<EditorTextureParameterValue>


VectorParameterValues

Type: array<EditorVectorParameterValue>


Internal variables

SourceInstance

Type: MaterialInstanceConstant


VisibleExpressions

Type: array<Object.Guid>

Modifiers: const, transient, duplicatetransient


Structs

ComponentMaskParameter

Modifiers: native

bool
bool
bool
bool

EditorFontParameterValue

Extends: EditorParameterValue

Modifiers: native

Font FontValue 
int FontPage 

EditorParameterValue

Modifiers: native

bool bOverride 
name ParameterName 
Object.Guid ExpressionId 

EditorScalarParameterValue

Extends: EditorParameterValue

Modifiers: native

float ParameterValue 

EditorStaticComponentMaskParameterValue

Extends: EditorParameterValue

Modifiers: native

ComponentMaskParameter ParameterValue 

EditorStaticSwitchParameterValue

Extends: EditorParameterValue

Modifiers: native

bool ParameterValue 

EditorTextureParameterValue

Extends: EditorParameterValue

Modifiers: native

Texture ParameterValue 

EditorVectorParameterValue

Extends: EditorParameterValue

Modifiers: native

Object.LinearColor ParameterValue