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Difference between revisions of "UE3:MaterialExpressionBumpOffset (UT3)"

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Perceived height as a fraction of width.
 
Perceived height as a fraction of width.
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'''Default value:''' 0.05
  
 
====ReferencePlane====
 
====ReferencePlane====
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<!-- enter variable description -->
 
<!-- enter variable description -->
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'''Default value:''' 0.5
  
 
===Internal variables===
 
===Internal variables===

Latest revision as of 07:40, 23 May 2008

UT3 Object >> MaterialExpression >> MaterialExpressionBumpOffset
Package: 
Engine
Within class: 
Material
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'MaterialExpressionBumpOffset'[edit]

HeightRatio[edit]

Type: float

Perceived height as a fraction of width.

Default value: 0.05

ReferencePlane[edit]

Type: float


Default value: 0.5

Internal variables[edit]

Coordinate[edit]

Type: MaterialExpression.ExpressionInput


Height[edit]

Type: MaterialExpression.ExpressionInput