Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:MaterialExpressionDepthBiasBlend (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
Object >> MaterialExpression >> MaterialExpressionTextureSample >> MaterialExpressionDepthBiasBlend |
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Properties[edit]
Property group 'MaterialExpressionDepthBiasBlend'[edit]
BiasScale[edit]
Type: float
The bias scale value
Default value: 1.0
bNormalize[edit]
Type: bool
normalize the depth values to [near,far] -> [0,1]
Internal variables[edit]
Bias[edit]
Type: MaterialExpression.ExpressionInput
The depth bias input This can be a constant, texture sample, etc.
NOTE: No bias expression indicates a bias of 1.0f.
Default values[edit]
Property | Value |
---|---|
MenuCategories[0] | 'Obsolete' |