There is no spoon
UE3:MaterialExpressionDepthBiasBlend (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> MaterialExpression >> MaterialExpressionTextureSample >> MaterialExpressionDepthBiasBlend |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Properties
Property group 'MaterialExpressionDepthBiasBlend'
BiasScale
Type: float
The bias scale value
Default value: 1.0
bNormalize
Type: bool
normalize the depth values to [near,far] -> [0,1]
Internal variables
Bias
Type: MaterialExpression.ExpressionInput
The depth bias input This can be a constant, texture sample, etc.
NOTE: No bias expression indicates a bias of 1.0f.
Default values
Property | Value |
---|---|
MenuCategories[0] | 'Obsolete' |