My program doesn't have bugs. It just develops random features.
UE3:MaterialExpressionSphereMask (UDK)
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Object >> MaterialExpression >> MaterialExpressionSphereMask |
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Properties
Property group 'MaterialExpressionSphereMask'
AttenuationRadius
Type: float
Default value: 256.0
HardnessPercent
Type: float
Default value: 100.0
Internal variables
A
Type: MaterialExpression.ExpressionInput
B
Type: MaterialExpression.ExpressionInput
Default values
Property | Value |
---|---|
MenuCategories[0] | 'HighLevel' |