Always snap to grid
UE3:MorphTestActor (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
Object >> Actor >> SkeletalMeshActor >> MorphTestActor |
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Properties[edit]
Property group 'MorphTestActor'[edit]
LookAtActor[edit]
Type: Actor
MaxMorphDistance[edit]
Type: float
MinMorphDistance[edit]
Type: float
Subobjects[edit]
FaceAudioComponent[edit]
Class: Engine.AudioComponent
Inherits from: SkeletalMeshActor.FaceAudioComponent
No new values.
MyLightEnvironment[edit]
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: SkeletalMeshActor.MyLightEnvironment
No new values.
SkeletalMeshComponent0[edit]
Class: Engine.SkeletalMeshComponent
Inherits from: SkeletalMeshActor.SkeletalMeshComponent0
Property | Value |
---|---|
Animations | None |
ReplacementPrimitive | None |
Events[edit]
Tick[edit]
event Tick (float DeltaSeconds)
Overrides: Actor.Tick