Always snap to grid

UE3:MorphTestActor (UDK)

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Revision as of 11:47, 6 November 2009 by (Talk)

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UDK Object >> Actor >> SkeletalMeshActor >> MorphTestActor
Package: 
UTGame
This class in other games:
UT3


Properties[edit]

Property group 'MorphTestActor'[edit]

LookAtActor[edit]

Type: Actor


MaxMorphDistance[edit]

Type: float


MinMorphDistance[edit]

Type: float


Subobjects[edit]

FaceAudioComponent[edit]

Class: Engine.AudioComponent

Inherits from: SkeletalMeshActor.FaceAudioComponent

No new values.

MyLightEnvironment[edit]

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: SkeletalMeshActor.MyLightEnvironment

No new values.

SkeletalMeshComponent0[edit]

Class: Engine.SkeletalMeshComponent

Inherits from: SkeletalMeshActor.SkeletalMeshComponent0

Property Value
Animations None
ReplacementPrimitive None

Events[edit]

Tick[edit]

event Tick (float DeltaSeconds)

Overrides: Actor.Tick