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UE3:PBRuleNodeEdgeAngle (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
Object >> PBRuleNodeBase >> PBRuleNodeEdgeAngle |
- Package:
- Engine
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Properties[edit]
Property group 'PBRuleNodeEdgeAngle'[edit]
Angles[edit]
Type: array<RBEdgeAngleInfo>
Set of angles of edge connection, each corresponds to an output of this node
Edge[edit]
Type: EProcBuildingEdge
Edge of scope that we want to look at angle of
Default value: EPBE_Left
Enums[edit]
EProcBuildingEdge[edit]
Enum to indicate the various edges of a scope
- EPBE_Top
- EPBE_Bottom
- EPBE_Left
- EPBE_Right
Structs[edit]
RBEdgeAngleInfo[edit]
Modifiers: native
Struct containing info about each decision angle
- float Angle
- Angle (in degrees)
Default values:
Property | Value |
---|---|
Angle | 0.0 |