Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
Difference between revisions of "UE3:PBRuleNodeSize (UDK)"
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m (1 revision: class descriptions for UDK January update (part 4)) |
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Latest revision as of 05:44, 17 January 2010
Object >> PBRuleNodeBase >> PBRuleNodeSize |
- Package:
- Engine
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Properties[edit]
Property group 'PBRuleNodeSize'[edit]
bUseTopLevelScopeSize[edit]
Type: bool
If TRUE, uses the size of the entire building face, rather than just the area passed in to this rule
DecisionSize[edit]
Type: float
If size if less than this, fire < output, otherwise fire >=
Default value: 512.0
SizeAxis[edit]
Type: ProcBuildingRuleset.EProcBuildingAxis
Axis to check size of
Default values[edit]
Property | Value | ||||
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NextRules[0] |
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NextRules[1] |
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