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UE3:PBRuleNodeSubRuleset (UDK)

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UDK Object >> PBRuleNodeBase >> PBRuleNodeSubRuleset
Package: 
Engine


Properties[edit]

Property group 'PBRuleNodeSubRuleset'[edit]

SubRuleset[edit]

Type: ProcBuildingRuleset

This controls how far away this region will change to a simple quad, as a scale of the SimpleMeshMassiveLODDistance of the lowest LOD mesh. Should be less than 1.0