UE3:ParticleEventManager (UDK)

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Revision as of 11:47, 6 November 2009 by Unknown user (talk)
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UDK Object >> Actor >> ParticleEventManager
Package:
Engine
Direct subclass:
GameParticleEventManager


Default values

Property Value
CollisionType COLLIDE_CustomDefault

Events

HandleParticleModuleEventSendToGame

event HandleParticleModuleEventSendToGame (ParticleModuleEventSendToGame InEvent, const out Object.Vector InCollideDirection, const out Object.Vector InHitLocation, const out Object.Vector InHitNormal, const out name InBoneName)

Needs to be overridden by game classes *