Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
Difference between revisions of "UE3:ParticleModuleAcceleration (UT3)"
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Latest revision as of 07:40, 23 May 2008
Object >> ParticleModule >> ParticleModuleAccelerationBase >> ParticleModuleAcceleration |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Property group 'Acceleration'[edit]
Acceleration[edit]
Type: DistributionVector.RawDistributionVector
Default value:
Member | Value |
---|---|
Distribution | DistributionAcceleration |
LookupTable |
|
LookupTableChunkSize | 6 |
LookupTableNumElements | 2 |
Op | 2 |
Default values[edit]
Property | Value |
---|---|
bSpawnModule | True |
bUpdateModule | True |