Always snap to grid

UE3:ParticleModuleAttractorPoint (UT3)

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UT3 Object >> ParticleModule >> ParticleModuleAttractorBase >> ParticleModuleAttractorPoint
Package: 
Engine
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'Attractor'

bAffectBaseVelocity

Type: bool

If TRUE, the velocity adjustment will be applied to the base velocity.

bOverrideVelocity

Type: bool

If TRUE, set the velocity.

Position

Type: DistributionVector.RawDistributionVector

The position of the point attractor from the source of the emitter.

Default value:

Member Value
Distribution DistributionPosition
LookupTable
  1. 0.0
  2. 0.0
  3. 0.0
  4. 0.0
  5. 0.0
  6. 0.0
  7. 0.0
  8. 0.0
LookupTableChunkSize 3
LookupTableNumElements 1
Op 1

Range

Type: DistributionFloat.RawDistributionFloat

The radial range of the attractor.

Default value:

Member Value
Distribution DistributionRange
LookupTable
  1. 0.0
  2. 0.0
  3. 0.0
  4. 0.0
LookupTableChunkSize 1
LookupTableNumElements 1
Op 1

Strength

Type: DistributionFloat.RawDistributionFloat

The strength of the point attractor.

Default value:

Member Value
Distribution DistributionStrength
LookupTable
  1. 0.0
  2. 0.0
  3. 0.0
  4. 0.0
LookupTableChunkSize 1
LookupTableNumElements 1
Op 1

StrengthByDistance

Type: bool

The strength curve is a function of distance or of time.

Default value: True

Default values

Property Value
bSupported3DDrawMode True
bUpdateModule True