Always snap to grid
UE3:ParticleModuleAttractorPoint (UT3)
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Object >> ParticleModule >> ParticleModuleAttractorBase >> ParticleModuleAttractorPoint |
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Properties
Property group 'Attractor'
bAffectBaseVelocity
Type: bool
If TRUE, the velocity adjustment will be applied to the base velocity.
bOverrideVelocity
Type: bool
If TRUE, set the velocity.
Position
Type: DistributionVector.RawDistributionVector
The position of the point attractor from the source of the emitter.
Default value:
Member | Value |
---|---|
Distribution | DistributionPosition |
LookupTable |
|
LookupTableChunkSize | 3 |
LookupTableNumElements | 1 |
Op | 1 |
Range
Type: DistributionFloat.RawDistributionFloat
The radial range of the attractor.
Default value:
Member | Value |
---|---|
Distribution | DistributionRange |
LookupTable |
|
LookupTableChunkSize | 1 |
LookupTableNumElements | 1 |
Op | 1 |
Strength
Type: DistributionFloat.RawDistributionFloat
The strength of the point attractor.
Default value:
Member | Value |
---|---|
Distribution | DistributionStrength |
LookupTable |
|
LookupTableChunkSize | 1 |
LookupTableNumElements | 1 |
Op | 1 |
StrengthByDistance
Type: bool
The strength curve is a function of distance or of time.
Default value: True
Default values
Property | Value |
---|---|
bSupported3DDrawMode | True |
bUpdateModule | True |