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UE3:ParticleModuleBeamModifier (UDK)

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UDK Object >> ParticleModule >> ParticleModuleBeamBase >> ParticleModuleBeamModifier
Package: 
Engine
This class in other games:
UT3

ParticleModuleBeamModifier

This module implements a single modifier for a beam emitter.

Properties

Property group 'Modifier'

ModifierType

Type: BeamModifierType

Whether this module modifies the Source or the Target.

Property group 'Position'

Position

Type: DistributionVector.RawDistributionVector

The value to use when modifying the position.

Default value:

Member Value
Distribution DistributionPosition
LookupTable
  1. 0.0
  2. 0.0
  3. 0.0
  4. 0.0
  5. 0.0
  6. 0.0
  7. 0.0
  8. 0.0
LookupTableChunkSize 3
LookupTableNumElements 1
Op 1

PositionOptions

Type: BeamModifierOptions

The options associated with the position.

Property group 'Strength'

Strength

Type: DistributionFloat.RawDistributionFloat

The value to use when modifying the Strength.

Default value:

Member Value
Distribution DistributionStrength
LookupTable
  1. 0.0
  2. 0.0
  3. 0.0
  4. 0.0
LookupTableChunkSize 1
LookupTableNumElements 1
Op 1

StrengthOptions

Type: BeamModifierOptions

The options associated with the Strength.

Property group 'Tangent'

bAbsoluteTangent

Type: bool

If TRUE, don't transform the tangent modifier into the tangent basis.

Tangent

Type: DistributionVector.RawDistributionVector

The value to use when modifying the Tangent.

Default value:

Member Value
Distribution DistributionTangent
LookupTable
  1. 0.0
  2. 0.0
  3. 0.0
  4. 0.0
  5. 0.0
  6. 0.0
  7. 0.0
  8. 0.0
LookupTableChunkSize 3
LookupTableNumElements 1
Op 1

TangentOptions

Type: BeamModifierOptions

The options associated with the Tangent.

Enums

BeamModifierType

What to modify.

PEB2MT_Source 
Modify the source of the beam.
PEB2MT_Target 
Modify the target of the beam.

Structs

BeamModifierOptions

Modifiers: native

bool bModify 
If TRUE, modify the value associated with this grouping.
bool bScale 
If TRUE, scale the associated value by the given value.
bool bLock 
If TRUE, lock the modifier to the life of the particle.