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UE3:ParticleModuleBeamModifier (UT3)
Object >> ParticleModule >> ParticleModuleBeamBase >> ParticleModuleBeamModifier |
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ParticleModuleBeamModifier
This module implements a single modifier for a beam emitter.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Property group 'Modifier'[edit]
ModifierType[edit]
Type: BeamModifierType
Property group 'Position'[edit]
Position[edit]
Type: DistributionVector.RawDistributionVector
The value to use when modifying the position.
Default value:
Member | Value |
---|---|
Distribution | DistributionPosition |
LookupTable |
|
LookupTableChunkSize | 3 |
LookupTableNumElements | 1 |
Op | 1 |
PositionOptions[edit]
Type: BeamModifierOptions
The options associated with the position.
Property group 'Strength'[edit]
Strength[edit]
Type: DistributionFloat.RawDistributionFloat
The value to use when modifying the Strength.
Default value:
Member | Value |
---|---|
Distribution | DistributionStrength |
LookupTable |
|
LookupTableChunkSize | 1 |
LookupTableNumElements | 1 |
Op | 1 |
StrengthOptions[edit]
Type: BeamModifierOptions
The options associated with the Strength.
Property group 'Tangent'[edit]
bAbsoluteTangent[edit]
Type: bool
If TRUE, don't transform the tangent modifier into the tangent basis.
Tangent[edit]
Type: DistributionVector.RawDistributionVector
The value to use when modifying the Tangent.
Default value:
Member | Value |
---|---|
Distribution | DistributionTangent |
LookupTable |
|
LookupTableChunkSize | 3 |
LookupTableNumElements | 1 |
Op | 1 |
TangentOptions[edit]
Type: BeamModifierOptions
The options associated with the Tangent.
Enums[edit]
BeamModifierType[edit]
What to modify.
- PEB2MT_Source
- Modify the source of the beam.
- PEB2MT_Target
- Modify the target of the beam.
Structs[edit]
BeamModifierOptions[edit]
Modifiers: native