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Difference between revisions of "UE3:ParticleModuleKillBox (UT3)"
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Latest revision as of 07:40, 23 May 2008
Object >> ParticleModule >> ParticleModuleKillBase >> ParticleModuleKillBox |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Property group 'Kill'[edit]
bAbsolute[edit]
Type: bool
If TRUE, the box coordinates is in world space
bKillInside[edit]
Type: bool
If TRUE, particles INSIDE the box will be killed. If FALSE (the default), particles OUTSIDE the box will be killed.
LowerLeftCorner[edit]
Type: DistributionVector.RawDistributionVector
The lower left corner of the box
Default value:
Member | Value |
---|---|
Distribution | DistributionLowerLeftCorner |
LookupTable |
|
LookupTableChunkSize | 3 |
LookupTableNumElements | 1 |
Op | 1 |
UpperRightCorner[edit]
Type: DistributionVector.RawDistributionVector
The upper right corner of the box
Default value:
Member | Value |
---|---|
Distribution | DistributionUpperRightCorner |
LookupTable |
|
LookupTableChunkSize | 3 |
LookupTableNumElements | 1 |
Op | 1 |
Default values[edit]
Property | Value |
---|---|
bSupported3DDrawMode | True |
bUpdateModule | True |