My program doesn't have bugs. It just develops random features.

Difference between revisions of "UE3:ParticleModuleLocationDirect (UT3)"

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Latest revision as of 08:40, 23 May 2008

UT3 Object >> ParticleModule >> ParticleModuleLocationBase >> ParticleModuleLocationDirect
Package: 
Engine
This class in other games:
UDK

ParticleModuleLocationDirect

Sets the location of particles directly.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'Location'[edit]

Direction[edit]

Type: DistributionVector.RawDistributionVector


Default value:

Member Value
Distribution DistributionDirection
LookupTable
  1. 0.0
  2. 0.0
  3. 0.0
  4. 0.0
  5. 0.0
  6. 0.0
  7. 0.0
  8. 0.0
  9. 0.0
  10. 0.0
  11. 0.0
  12. 0.0
  13. 0.0
  14. 0.0
LookupTableChunkSize 6
LookupTableNumElements 2
Op 2

Location[edit]

Type: DistributionVector.RawDistributionVector


Default value:

Member Value
Distribution DistributionLocation
LookupTable
  1. 0.0
  2. 0.0
  3. 0.0
  4. 0.0
  5. 0.0
  6. 0.0
  7. 0.0
  8. 0.0
  9. 0.0
  10. 0.0
  11. 0.0
  12. 0.0
  13. 0.0
  14. 0.0
LookupTableChunkSize 6
LookupTableNumElements 2
Op 2

LocationOffset[edit]

Type: DistributionVector.RawDistributionVector


Default value:

Member Value
Distribution DistributionLocationOffset
LookupTable
  1. 0.0
  2. 0.0
  3. 0.0
  4. 0.0
  5. 0.0
  6. 0.0
  7. 0.0
  8. 0.0
LookupTableChunkSize 3
LookupTableNumElements 1
Op 1

ScaleFactor[edit]

Type: DistributionVector.RawDistributionVector


Default value:

Member Value
Distribution DistributionScaleFactor
LookupTable
  1. 1.0
  2. 1.0
  3. 1.0
  4. 1.0
  5. 1.0
  6. 1.0
  7. 1.0
  8. 1.0
LookupTableChunkSize 3
LookupTableNumElements 1
Op 1

Default values[edit]

Property Value
bSpawnModule True
bUpdateModule True