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UE3:ParticleModuleLocationEmitter (UDK)

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UDK Object >> ParticleModule >> ParticleModuleLocationBase >> ParticleModuleLocationEmitter
Package: 
Engine
This class in other games:
UT3

ParticleModuleLocationEmitter

A location module that uses particles from another emitters particles as spawn points for its particles.

Properties

Property group 'Location'

bInheritSourceRotation

Type: bool

If TRUE, the spawned particle should inherit the rotation of the source particle.

EmitterName

Type: name

Modifiers: export, noclear

The name of the emitter to use that the source location for particle.

InheritSourceRotationScale

Type: float

Amount to scale the source rotation by when inheriting it.

Default value: 1.0

InheritSourceVelocity

Type: bool

If TRUE, the spawned particle should inherit the velocity of the source particle.

InheritSourceVelocityScale

Type: float

Amount to scale the source velocity by when inheriting it.

Default value: 1.0

SelectionMethod

Type: ELocationEmitterSelectionMethod

The method to use when selecting a spawn target particle from the emitter. Can be one of the following: ELESM_Random Randomly select a particle from the source emitter. ELESM_Sequential Step through each particle from the source emitter in order.

Default values

Property Value
bSpawnModule True

Enums

ELocationEmitterSelectionMethod

ELESM_Random 
ELESM_Sequential