Always snap to grid

UE3:ParticleModuleMeshRotationRateMultiplyLife (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 11:47, 6 November 2009 by (Talk)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UDK Object >> ParticleModule >> ParticleModuleRotationRateBase >> ParticleModuleMeshRotationRateMultiplyLife
Package: 
Engine
This class in other games:
UT3


Properties

Property group 'Rotation'

LifeMultiplier

Type: DistributionVector.RawDistributionVector

The scale factor that should be applied to the rotation rate. The value is retrieved using the RelativeTime of the particle.

Default value:

Member Value
Distribution DistributionLifeMultiplier
LookupTable
  1. 0.0
  2. 0.0
  3. 0.0
  4. 0.0
  5. 0.0
  6. 0.0
  7. 0.0
  8. 0.0
LookupTableChunkSize 3
LookupTableNumElements 1
Op 1

Default values

Property Value
bSpawnModule True
bUpdateModule True