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UE3:ParticleModuleOrientationAxisLock (UDK)
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Object >> ParticleModule >> ParticleModuleOrientationBase >> ParticleModuleOrientationAxisLock |
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Properties[edit]
Property group 'Orientation'[edit]
LockAxisFlags[edit]
Type: EParticleAxisLock
The lock axis flag setting. Can be one of the following: EPAL_NONE No locking to an axis. EPAL_X Lock the sprite facing towards +X. EPAL_Y Lock the sprite facing towards +Y. EPAL_Z Lock the sprite facing towards +Z. EPAL_NEGATIVE_X Lock the sprite facing towards -X. EPAL_NEGATIVE_Y Lock the sprite facing towards -Y. EPAL_NEGATIVE_Z Lock the sprite facing towards -Z. EPAL_ROTATE_X Lock the sprite rotation on the X-axis. EPAL_ROTATE_Y Lock the sprite rotation on the Y-axis. EPAL_ROTATE_Z Lock the sprite rotation on the Z-axis.
Default values[edit]
Property | Value |
---|---|
bSpawnModule | True |
bUpdateModule | True |
Enums[edit]
EParticleAxisLock[edit]
- EPAL_NONE
- No locking to an axis...
- EPAL_X
- Lock the sprite facing towards the positive X-axis
- EPAL_Y
- Lock the sprite facing towards the positive Y-axis
- EPAL_Z
- Lock the sprite facing towards the positive Z-axis
- EPAL_NEGATIVE_X
- Lock the sprite facing towards the negative X-axis
- EPAL_NEGATIVE_Y
- Lock the sprite facing towards the negative Y-axis
- EPAL_NEGATIVE_Z
- Lock the sprite facing towards the negative Z-axis
- EPAL_ROTATE_X
- Lock the sprite rotation on the X-axis
- EPAL_ROTATE_Y
- Lock the sprite rotation on the Y-axis
- EPAL_ROTATE_Z
- Lock the sprite rotation on the Z-axis