UE3:ParticleModuleRotationOverLifetime (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 07:40, 23 May 2008 by Unknown user (talk)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
UT3 Object >> ParticleModule >> ParticleModuleRotationBase >> ParticleModuleRotationOverLifetime
Package:
Engine
This class in other games:

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'Rotation'

RotationOverLife

Type: DistributionFloat.RawDistributionFloat

The rotation to apply.

Default value:

Member Value
Distribution DistributionRotOverLife
LookupTable
  1. 0.0
  2. 0.0
  3. 0.0
  4. 0.0
LookupTableChunkSize 1
LookupTableNumElements 1
Op 1

Scale

Type: bool

If TRUE, the particle rotation is multiplied by the value retrieved from RotationOverLife. If FALSE, the particle rotation is incremented by the value retrieved from RotationOverLife.

Default value: True

Default values

Property Value
bUpdateModule True