The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
Difference between revisions of "UE3:ParticleModuleSizeScale (UT3)"
From Unreal Wiki, The Unreal Engine Documentation Site
(Auto-generated page) |
(Talk) |
||
Line 46: | Line 46: | ||
| {{tl|RawDistribution||Object structs|LookupTable}} | | {{tl|RawDistribution||Object structs|LookupTable}} | ||
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
#0.0 | #0.0 | ||
#0.0 | #0.0 |
Latest revision as of 07:40, 23 May 2008
Object >> ParticleModule >> ParticleModuleSizeBase >> ParticleModuleSizeScale |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Property group 'ParticleModuleSizeScale'[edit]
EnableX[edit]
Type: bool
Default value: True
EnableY[edit]
Type: bool
Default value: True
EnableZ[edit]
Type: bool
Default value: True
SizeScale[edit]
Type: DistributionVector.RawDistributionVector
Default value:
Member | Value |
---|---|
Distribution | DistributionSizeScale |
LookupTable |
|
LookupTableChunkSize | 3 |
LookupTableNumElements | 1 |
Op | 1 |
Default values[edit]
Property | Value |
---|---|
bUpdateModule | True |