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UE3:ParticleModuleSubUVMovie (UDK)

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UDK Object >> ParticleModule >> ParticleModuleSubUVBase >> ParticleModuleSubUV >> ParticleModuleSubUVMovie
Package: 
Engine


Properties

Property group 'Flipbook'

bUseEmitterTime

Type: bool

If TRUE, use the emitter time to look up the frame rate. If FALSE (default), use the particle relative time.

FrameRate

Type: DistributionFloat.RawDistributionFloat

The frame rate the SubUV images should be 'flipped' thru at.

Default value:

Member Value
Distribution DistributionFrameRate
LookupTable
  1. 30.0
  2. 30.0
  3. 30.0
  4. 30.0
LookupTableChunkSize 1
LookupTableNumElements 1
Op 1

StartingFrame

Type: int

The starting image index for the SubUV (1 = the first frame). Assumes order of Left->Right, Top->Bottom If greater than the last frame, it will clamp to the last one. If 0, then randomly selects a starting frame.

Default value: 1

Default values

Property Value
SubImageIndex
Member Value
Distribution DistributionSubImage