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UE3:ParticleModuleTypeDataBase structs (UT3)
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Object >> ParticleModule >> ParticleModuleTypeDataBase (structs) |
Contents
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Structs
PhysXFluidTypeData
Modifiers: native
- int FluidMaxParticles
- int FluidNumReserveParticles
- float FluidRestParticlesPerMeter
- float FluidRestDensity
- float FluidKernelRadiusMultiplier
- float FluidMotionLimitMultiplier
- float FluidCollisionDistanceMultiplier
- FluidPacketSizeMultiplier FluidPacketSizeMultiplier
- float FluidStiffness
- float FluidViscosity
- float FluidDamping
- float FluidFadeInTime
- Object.Vector FluidExternalAcceleration
- float FluidStaticCollisionRestitution
- float FluidStaticCollisionAdhesion
- float FluidStaticCollisionAttraction
- float FluidDynamicCollisionRestitution
- float FluidDynamicCollisionAdhesion
- float FluidDynamicCollisionAttraction
- float FluidCollisionResponseCoefficient
- FluidSimulationMethod FluidSimulationMethod
- bool bFluidStaticCollision
- bool bFluidDynamicCollision
- bool bFluidTwoWayCollision
- bool bDisableGravity
- int FluidPacketMaxCount
- int FluidPacketMinParticleCount
- float FluidForceScale
- FluidEmitterType FluidEmitterType
- int FluidEmitterMaxParticles
- FluidEmitterShape FluidEmitterShape
- float FluidEmitterDimensionX
- float FluidEmitterDimensionY
- Object.Vector FluidEmitterRandomPos
- float FluidEmitterRandomAngle
- float FluidEmitterFluidVelocityMagnitude
- float FluidEmitterRate
- float FluidEmitterParticleLifetime
- float FluidEmitterRepulsionCoefficient
- pointer{class NxFluid} NovodexFluid
- pointer{class FRBPhysScene} RBPhysScene
- pointer{class NxFluidEmitter} PrimaryEmitter
- int FluidNumParticles
- int FluidNumCreated
- int FluidNumDeleted
- pointer{DWORD} FluidIDCreationBuffer
- pointer{DWORD} FluidIDDeletionBuffer
- pointer{class NxFluidParticle} FluidParticleBuffer
- pointer{class NxFluidParticleEx} FluidParticleBufferEx
- pointer{class NxVec3} FluidParticleContacts
- pointer{WORD} ParticleRanks
- pointer{class NxVec3} FluidAddParticlePos
- pointer{class NxVec3} FluidAddParticleVel
- pointer{FLOAT} FluidAddParticleLife
- int FluidNumParticlePackets
- pointer{struct NxFluidPacket} FluidParticlePacketData
- int FluidNumParticleForceUpdate
- pointer{class FVector} FluidParticleForceUpdate
- bool bFluidApplyParticleForceUpdates
- bool bNeedsExtendedParticleData
- bool bNeedsParticleContactData
- bool bNeedsParticleRanks
- pointer{BYTE} ParticleDataTransfer
- pointer{WORD} ParticleIndicesTransfer
- pointer{BYTE} InstanceDataTransfer
- int ActiveParticlesTransfer
- int MaxActiveParticlesTransfer
Default values:
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bDisableGravity | False | ||||||||
bFluidDynamicCollision | False | ||||||||
bFluidStaticCollision | True | ||||||||
bFluidTwoWayCollision | False | ||||||||
bNeedsExtendedParticleData | False | ||||||||
bNeedsParticleContactData | False | ||||||||
FluidCollisionDistanceMultiplier | 0.12 | ||||||||
FluidCollisionResponseCoefficient | 0.2 | ||||||||
FluidDamping | 0.0 | ||||||||
FluidDynamicCollisionAdhesion | 0.5 | ||||||||
FluidDynamicCollisionAttraction | 0.0 | ||||||||
FluidDynamicCollisionRestitution | 0.5 | ||||||||
FluidEmitterDimensionX | 12.5 | ||||||||
FluidEmitterDimensionY | 12.5 | ||||||||
FluidEmitterFluidVelocityMagnitude | 50.0 | ||||||||
FluidEmitterMaxParticles | 1000 | ||||||||
FluidEmitterParticleLifetime | 5.0 | ||||||||
FluidEmitterRandomAngle | 0.0 | ||||||||
FluidEmitterRandomPos |
|
||||||||
FluidEmitterRate | 100.0 | ||||||||
FluidEmitterRepulsionCoefficient | 1.0 | ||||||||
FluidEmitterShape | FES_RECTANGLE | ||||||||
FluidEmitterType | FET_CONSTANT_PRESSURE | ||||||||
FluidExternalAcceleration |
|
||||||||
FluidFadeInTime | 0.0 | ||||||||
FluidForceScale | 1.0 | ||||||||
FluidKernelRadiusMultiplier | 1.2 | ||||||||
FluidMaxParticles | 1000 | ||||||||
FluidMotionLimitMultiplier | 3.6 | ||||||||
FluidNumReserveParticles | 0 | ||||||||
FluidPacketMaxCount | 0 | ||||||||
FluidPacketMinParticleCount | 0 | ||||||||
FluidPacketSizeMultiplier | FPSM_16 | ||||||||
FluidRestDensity | 1000.0 | ||||||||
FluidRestParticlesPerMeter | 5.0 | ||||||||
FluidSimulationMethod | FSM_NO_PARTICLE_INTERACTION | ||||||||
FluidStaticCollisionAdhesion | 0.05 | ||||||||
FluidStaticCollisionAttraction | 0.0 | ||||||||
FluidStaticCollisionRestitution | 0.5 | ||||||||
FluidStiffness | 20.0 | ||||||||
FluidViscosity | 6.0 |