Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
Difference between revisions of "UE3:PlayerController exec functions (UDK)"
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m (1 revision: class descriptions for UDK January update (part 4)) |
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Latest revision as of 05:44, 17 January 2010
Object >> Actor >> Controller >> PlayerController (exec functions) |
Contents
- 1 Exec functions
- 1.1 BugIt
- 1.2 BugItAI
- 1.3 BugItStringCreator
- 1.4 BugItGo
- 1.5 Camera
- 1.6 CauseEvent
- 1.7 CE
- 1.8 ChangeTeam
- 1.9 EnableCheats
- 1.10 FOV
- 1.11 ListCE
- 1.12 ListConsoleEvents
- 1.13 LocalTravel
- 1.14 LogLoc
- 1.15 Mutate
- 1.16 NextWeapon
- 1.17 PathChild
- 1.18 PathClear
- 1.19 PathStep
- 1.20 Pause
- 1.21 PrevWeapon
- 1.22 QuickLoad
- 1.23 QuickSave
- 1.24 RestartLevel
- 1.25 SaveActorConfig
- 1.26 SaveClassConfig
- 1.27 Say
- 1.28 SetAudioGroupVolume
- 1.29 SetName
- 1.30 SetShowSubtitles
- 1.31 ShowGameState
- 1.32 ShowMenu
- 1.33 ShowPlayerState
- 1.34 Speech
- 1.35 StartAltFire
- 1.36 StartFire
- 1.37 StopAltFire
- 1.38 StopFire
- 1.39 Suicide
- 1.40 SwitchLevel
- 1.41 SwitchTeam
- 1.42 Talk
- 1.43 TeamSay
- 1.44 TeamTalk
- 1.45 ThrowWeapon
- 1.46 Use
- 1.47 UTrace
- PlayerController exec functions in other games:
- U2, U2XMP, UE2Runtime, UT2003, UT2004, UT3
- Other member categories for this class:
- events, instance functions, internal variables, native functions, states
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Exec functions[edit]
BugIt[edit]
This function is used to print out the BugIt location. It prints out copy and paste versions for both IMing someone to type in and also a gameinfo ?options version so that you can append it to your launching url and be taken to the correct place. Additionally, it will take a screen shot so reporting bugs is a one command action!
BugItAI[edit]
BugItStringCreator[edit]
This will create a BugItGo string for us. Nice for calling form c++ where you just want the string and no Screenshots *
BugItGo[edit]
This will move the player and set their rotation to the passed in values. We have this version of the BugIt family as it is easier to type in just raw numbers in the console.
Camera[edit]
Change Camera mode
Parameters:
- New - camera mode to set
CauseEvent[edit]
CE[edit]
Shortcut version for LDs who get tired of typing 'CauseEvent' all day. :-)
ChangeTeam[edit]
EnableCheats[edit]
FOV[edit]
ListCE[edit]
ListConsoleEvents[edit]
Lists all console events to the HUD.
LocalTravel[edit]
LogLoc[edit]
Logs the current location in bugit format without taking screenshot and further routing.
Mutate[edit]
NextWeapon[edit]
PathChild[edit]
PathClear[edit]
PathStep[edit]
Pause[edit]
PrevWeapon[edit]
QuickLoad[edit]
Loads the savegame created by the quicksave exec
QuickSave[edit]
Console exec that initiates a quicksave and displays a string providing visual feedback.
RestartLevel[edit]
SaveActorConfig[edit]
Force a save config on the specified actor.
SaveClassConfig[edit]
Force a save config on the specified class.
Say[edit]
SetAudioGroupVolume[edit]
Sets the Audio Group to this the value passed in *
SetName[edit]
SetShowSubtitles[edit]
This will turn the subtitles on or off depending on the value of bValue
Parameters:
- bValue - to show or not to show
ShowGameState[edit]
ShowMenu[edit]
ShowPlayerState[edit]
Speech[edit]
StartAltFire[edit]
StartFire[edit]
StopAltFire[edit]
StopFire[edit]
Suicide[edit]
SwitchLevel[edit]
SwitchTeam[edit]
Talk[edit]
TeamSay[edit]
TeamTalk[edit]
ThrowWeapon[edit]
Use[edit]
Entry point function for player interactions with the world, re-directs to ServerUse.