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UE3:PointLightComponent (UT3)

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UT3 Object >> Component >> ActorComponent >> LightComponent >> PointLightComponent
Package: 
Engine
Direct subclasses:
SpotLightComponent, UTExplosionLight, UTShockBallLight, UTDarkmatchLight
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'PointLightComponent'

FalloffExponent

Type: float

Modifiers: interp

Controls the radial falloff of the light

Default value: 2.0

Radius

Type: float

Modifiers: interp


Default value: 1024.0

ShadowFalloffExponent

Type: float

falloff for shadow when using LightShadow_Modulate

Default value: 2.0

ShadowRadiusMultiplier

Type: float

Modifiers: interp

used to control when point light shadow mapping goes to a hack mode, the ShadowRadiusMultiplier is multiplied by the radius of object's bounding sphere

Default value: 1.1

Translation

Type: Object.Vector

Modifiers: const


Internal variables

CachedParentToWorld

Type: Object.Matrix

Modifiers: const

Todo: remove me please

PreviewLightRadius

Type: DrawLightRadiusComponent

Modifiers: const


Native functions

SetTranslation

native final function SetTranslation (Object.Vector NewTranslation)