Gah - a solution with more questions. – EntropicLqd
UE3:PointLightToggleable (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Light >> PointLight >> PointLightToggleable |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Toggleable version of PointLight.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value |
---|---|
bHardAttach | True |
bStatic | False |
CollisionType | COLLIDE_CustomDefault |
TickGroup | TG_DuringAsyncWork |
Subobjects[edit]
DrawLightRadius0[edit]
Class: Engine.DrawLightRadiusComponent
Inherits from: PointLight.DrawLightRadius0
No new values.
PointLightComponent0[edit]
Class: Engine.PointLightComponent
Inherits from: PointLight.PointLightComponent0
Property | Value |
---|---|
UseDirectLightMap | False |
Sprite[edit]
Class: Engine.SpriteComponent
Inherits from: PointLight.Sprite
Property | Value |
---|---|
Sprite | Texture2D'EngineResources.LightIcons.Light_Point_Toggleable_Statics' |