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UE3:PotentialClimbWatcher (UDK)

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Revision as of 12:47, 6 November 2009 by (Talk)

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UDK Object >> Actor >> Info >> PotentialClimbWatcher
Package: 
Engine
This class in other games:
UE2Runtime, UT2003, U2, UT2004, U2XMP, UT3


Default values[edit]

Property Value
CollisionType COLLIDE_CustomDefault

Subobjects[edit]

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: Info.Sprite

Property Value
ReplacementPrimitive None

Events[edit]

Tick[edit]

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick