I'm a doctor, not a mechanic
UE3:RB_ConstraintActorSpawnable (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 11:47, 6 November 2009 by (Talk)
Object >> Actor >> RigidBodyBase >> RB_ConstraintActor >> RB_ConstraintActorSpawnable |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
RB_ConstraintActor spawnable during gameplay
Default values[edit]
Property | Value |
---|---|
bNoDelete | False |
ConstraintInstance | RB_ConstraintInstance'Engine.Default__RB_ConstraintActorSpawnable:MyConstraintInstance' |
ConstraintSetup | RB_ConstraintSetup'Engine.Default__RB_ConstraintActorSpawnable:MyConstraintSetup' |
Subobjects[edit]
MyConDrawComponent[edit]
Class: Engine.RB_ConstraintDrawComponent
Inherits from: RB_ConstraintActor.MyConDrawComponent
Property | Value |
---|---|
ReplacementPrimitive | None |
MyConstraintInstance[edit]
Class: Engine.RB_ConstraintInstance
Inherits from: RB_ConstraintActor.MyConstraintInstance
No new values.
MyConstraintSetup[edit]
Class: Engine.RB_ConstraintSetup
No new values.
Sprite[edit]
Class: Engine.SpriteComponent
Inherits from: RB_ConstraintActor.Sprite
Property | Value |
---|---|
ReplacementPrimitive | None |