I don't need to test my programs. I have an error-correcting modem.
UE3:SceneCaptureReflectComponent (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 11:47, 6 November 2009 by (Talk)
Object >> Component >> ActorComponent >> SceneCaptureComponent >> SceneCaptureReflectComponent |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
SceneCaptureReflectComponent
Captures the reflection of the current view to a 2D texture render target.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'Capture'
ScaleFOV
Type: float
scale field of view so that there can be some overdraw
Default value: 1.0
TextureTarget
Type: TextureRenderTarget2D
render target resource to set as target for capture
Default values
Property | Value |
---|---|
FrameRate | 1000.0 |