UE3:Scene (UDK)

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UDK Object >> Scene
Package:
Engine
This class in other games:

Scene - script exposed scene enums Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Constants

SDPG_NumBits

Value: 3

bits needed to store DPG value

Enums

EDetailMode

Detail mode for primitive component rendering.

DM_Low
DM_Medium
DM_High

ESceneDepthPriorityGroup

A priority for sorting scene elements by depth. Elements with higher priority occlude elements with lower priority, disregarding distance.

SDPG_UnrealEdBackground
SDPG_World
SDPG_Foreground
SDPG_UnrealEdForeground
SDPG_PostProcess