The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

UE3:Scene (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> Scene
Package: 
Engine
This class in other games:
UDK

Scene - script exposed scene enums Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Constants

SDPG_NumBits

Value: 3

bits needed to store DPG value

Enums

EDetailMode

Detail mode for primitive component rendering.

DM_Low 
DM_Medium 
DM_High 

ESceneDepthPriorityGroup

A priority for sorting scene elements by depth. Elements with higher priority occlude elements with lower priority, disregarding distance.

SDPG_UnrealEdBackground 
SDPG_World 
SDPG_Foreground 
SDPG_UnrealEdForeground 
SDPG_PostProcess