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Difference between revisions of "UE3:SeqAct Gate (UDK)"
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'''Type:''' [[bool]] | '''Type:''' [[bool]] | ||
− | + | Is this gate currently open? | |
'''Default value:''' True | '''Default value:''' True | ||
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|- | |- | ||
| {{tl|bAutoActivateOutputLinks||SequenceOp}} | | {{tl|bAutoActivateOutputLinks||SequenceOp}} | ||
+ | | False | ||
+ | |- | ||
+ | | {{tl|bSuppressAutoComment||SequenceObject}} | ||
| False | | False | ||
|- | |- | ||
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| | | | ||
{| class="list defaults" | {| class="list defaults" | ||
− | ! {{tl|SeqOpInputLink||SequenceOp|Member}} | + | ! {{tl|SeqOpInputLink||SequenceOp structs|Member}} |
! Value | ! Value | ||
|- | |- | ||
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{| class="list defaults" | {| class="list defaults" | ||
− | ! {{tl|SeqOpInputLink||SequenceOp|Member}} | + | ! {{tl|SeqOpInputLink||SequenceOp structs|Member}} |
! Value | ! Value | ||
|- | |- | ||
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| | | | ||
{| class="list defaults" | {| class="list defaults" | ||
− | ! {{tl|SeqOpInputLink||SequenceOp|Member}} | + | ! {{tl|SeqOpInputLink||SequenceOp structs|Member}} |
! Value | ! Value | ||
|- | |- |
Revision as of 05:24, 17 January 2010
Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_Gate |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Properties
Property group 'SeqAct_Gate'
AutoCloseCount
Type: int
Auto close after this many activations
bOpen
Type: bool
Is this gate currently open?
Default value: True
Internal variables
CurrentCloseCount
Type: int
Current threshold for closing the gate (increments to keep pace with ActivateCount)
Default values
Property | Value | ||||
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bAutoActivateOutputLinks | False | ||||
bSuppressAutoComment | False | ||||
InputLinks[1] |
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InputLinks[2] |
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InputLinks[3] |
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ObjCategory | "Misc" | ||||
ObjName | "Gate" |
Events
IsValidUISequenceObject
event bool IsValidUISequenceObject (optional UIScreenObject TargetObject)
Overrides: SequenceObject.IsValidUISequenceObject
Determines whether this class should be displayed in the list of available ops in the UI's kismet editor.
Parameters:
- TargetObject - the widget that this SequenceObject would be attached to.
Returns:
- TRUE if this sequence object should be available for use in the UI kismet editor