UE3:SeqAct_LevelStreamingBase (UDK)

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Revision as of 05:45, 17 January 2010 by Wormbo (talk | contribs) (1 revision: class descriptions for UDK January update (part 4))
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UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_Latent >> SeqAct_LevelStreamingBase
Package:
Engine
Direct subclasses:
SeqAct_LevelStreaming, SeqAct_MultiLevelStreaming
This class in other games:

SeqAct_LevelStreamingBase

Base Kismet action exposing loading and unloading of levels.

Properties[edit]

Property group 'SeqAct_LevelStreamingBase'[edit]

bMakeVisibleAfterLoad[edit]

Type: bool

Whether to make the level immediately visible after it finishes loading

Default value: True

bShouldBlockOnLoad[edit]

Type: bool

Whether we want to force a blocking load

Default values[edit]

Property Value
InputLinks[0]
Member Value
LinkDesc "Load"
InputLinks[1]
Member Value
LinkDesc "Unload"
ObjCategory "Level"