There is no spoon

UE3:SeqAct_SetRigidBodyIgnoreVehicles (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_SetRigidBodyIgnoreVehicles

Contents

Package: 
Engine
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
InputLinks[0]
Member Value
LinkDesc "Turn On"
InputLinks[1]
Member Value
LinkDesc "Turn Off"
ObjCategory "Physics"
ObjName "Set RigidBodyIgnoreVehicles"