Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:SeqAct_SetVector (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 05:24, 17 January 2010 by (Talk)
Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_SetSequenceVariable >> SeqAct_SetVector |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Properties
Property group 'SeqAct_SetVector'
DefaultValue
Type: Object.Vector
Default value to use if no variables are linked
Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bCallHandler | False | ||||||||
ObjName | "Vector" | ||||||||
VariableLinks[0] |
|
||||||||
VariableLinks[1] |
|
Events
Activated
event Activated ()
Overrides: SequenceOp.Activated
Called when this event is activated.