Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:SeqAct_SetVector (UDK)
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Revision as of 05:45, 17 January 2010 by Wormbo (Talk | contribs) (1 revision: class descriptions for UDK January update (part 4))
Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_SetSequenceVariable >> SeqAct_SetVector |
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Properties[edit]
Property group 'SeqAct_SetVector'[edit]
DefaultValue[edit]
Type: Object.Vector
Default value to use if no variables are linked
Default values[edit]
Property | Value | ||||||||
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bCallHandler | False | ||||||||
ObjName | "Vector" | ||||||||
VariableLinks[0] |
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VariableLinks[1] |
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Events[edit]
Activated[edit]
event Activated ()
Overrides: SequenceOp.Activated
Called when this event is activated.