My program doesn't have bugs. It just develops random features.

UE3:SeqAct_Teleport (UDK)

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UDK Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_Teleport
Package: 
Engine
This class in other games:
UT3


Properties

Property group 'SeqAct_Teleport'

bUpdateRotation

Type: bool


Default value: True

Default values

Property Value
ObjCategory "Actor"
ObjName "Teleport"
VariableLinks[1]
Member Value
ExpectedType Class'Engine.SeqVar_Object'
LinkDesc "Destination"