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Difference between revisions of "UE3:SeqAct ToggleAffectedByHitEffects (UDK)"
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m (1 revision: class descriptions for UDK January update (part 5)) |
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− | {{ | + | {{infobox class |
+ | | package = Engine | ||
+ | | parent1 = SequenceAction | ||
+ | | parent2 = SequenceOp | ||
+ | | parent3 = SequenceObject | ||
+ | | parent4 = Object | ||
+ | }} | ||
+ | {{autogenerated}} | ||
+ | <!-- enter class description --> | ||
+ | |||
+ | ==Default values== | ||
+ | {| class="list defaults" | ||
+ | ! Property | ||
+ | ! Value | ||
+ | |- | ||
+ | | {{tl|InputLinks||SequenceOp}}[0] | ||
+ | | | ||
+ | {| class="list defaults" | ||
+ | ! {{tl|SeqOpInputLink||SequenceOp structs|Member}} | ||
+ | ! Value | ||
+ | |- | ||
+ | | LinkDesc | ||
+ | | "Enable" | ||
+ | |} | ||
+ | |- | ||
+ | | {{tl|InputLinks||SequenceOp}}[1] | ||
+ | | | ||
+ | {| class="list defaults" | ||
+ | ! {{tl|SeqOpInputLink||SequenceOp structs|Member}} | ||
+ | ! Value | ||
+ | |- | ||
+ | | LinkDesc | ||
+ | | "Disable" | ||
+ | |} | ||
+ | |- | ||
+ | | {{tl|InputLinks||SequenceOp}}[2] | ||
+ | | | ||
+ | {| class="list defaults" | ||
+ | ! {{tl|SeqOpInputLink||SequenceOp structs|Member}} | ||
+ | ! Value | ||
+ | |- | ||
+ | | LinkDesc | ||
+ | | "Toggle" | ||
+ | |} | ||
+ | |- | ||
+ | | {{tl|ObjCategory||SequenceObject}} | ||
+ | | "Toggle" | ||
+ | |- | ||
+ | | {{tl|ObjName||SequenceObject}} | ||
+ | | "Toggle AffectedByHitEffects" | ||
+ | |} | ||
+ | |||
+ | ==Events== | ||
+ | ====IsValidUISequenceObject==== | ||
+ | {{code|event [[bool]] '''IsValidUISequenceObject''' (optional {{cl|UIScreenObject}} '''TargetObject''')}} | ||
+ | |||
+ | '''Overrides:''' {{tl|IsValidUISequenceObject|SequenceObject}} | ||
+ | |||
+ | Determines whether this class should be displayed in the list of available ops in the UI's kismet editor. | ||
+ | |||
+ | '''Parameters:''' | ||
+ | * ''TargetObject'' - the widget that this SequenceObject would be attached to. | ||
+ | |||
+ | '''Returns:''' | ||
+ | :TRUE if this sequence object should be available for use in the UI kismet editor |
Latest revision as of 05:47, 17 January 2010
Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_ToggleAffectedByHitEffects |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Default values[edit]
Property | Value | ||||
---|---|---|---|---|---|
InputLinks[0] |
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InputLinks[1] |
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InputLinks[2] |
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ObjCategory | "Toggle" | ||||
ObjName | "Toggle AffectedByHitEffects" |
Events[edit]
IsValidUISequenceObject[edit]
event bool IsValidUISequenceObject (optional UIScreenObject TargetObject)
Overrides: SequenceObject.IsValidUISequenceObject
Determines whether this class should be displayed in the list of available ops in the UI's kismet editor.
Parameters:
- TargetObject - the widget that this SequenceObject would be attached to.
Returns:
- TRUE if this sequence object should be available for use in the UI kismet editor