Mostly Harmless
UE3:SeqAct_Trace (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_Trace |
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Properties
Property group 'SeqAct_Trace'
bTraceActors
Type: bool
Should actors be traced against?
bTraceWorld
Type: bool
Should the world be traced against?
Default value: True
Distance
Type: float
Modifiers: editconst
EndOffset
Type: Object.Vector
HitObject
Type: Object
Modifiers: editconst
StartOffset
Type: Object.Vector
TraceExtent
Type: Object.Vector
What extent should be used for the trace?
Default values
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ObjCategory | "Level" | ||||||||||||||
ObjName | "Trace" | ||||||||||||||
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