My program doesn't have bugs. It just develops random features.
Difference between revisions of "UE3:SeqCond IncrementFloat (UDK)"
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− | ! {{tl|SeqOpOutputLink||SequenceOp|Member}} | + | ! {{tl|SeqOpOutputLink||SequenceOp structs|Member}} |
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− | ! {{tl|SeqOpOutputLink||SequenceOp|Member}} | + | ! {{tl|SeqOpOutputLink||SequenceOp structs|Member}} |
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− | ! {{tl|SeqVarLink||SequenceOp|Member}} | + | ! {{tl|SeqVarLink||SequenceOp structs|Member}} |
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Revision as of 05:24, 17 January 2010
Object >> SequenceObject >> SequenceOp >> SequenceCondition >> SeqCond_IncrementFloat |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Properties
Property group 'SeqCond_IncrementFloat'
IncrementAmount
Type: float
Default value: 1.0
ValueA
Type: float
Default value to use if no variables are linked to A
ValueB
Type: float
Default value to use if no variables are linked to B
Default values
Property | Value | ||||||||
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ObjCategory | "Counter" | ||||||||
ObjName | "Float Counter" | ||||||||
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