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UE3:SeqEvent_CrowdAgentReachedDestination (UDK)
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Revision as of 05:47, 17 January 2010 by Wormbo (Talk | contribs) (1 revision: class descriptions for UDK January update (part 5))
Object >> SequenceObject >> SequenceOp >> SequenceEvent >> SeqEvent_CrowdAgentReachedDestination |
Contents
- Package:
- GameFramework
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Originator: the pawn that owns this event Instigator: the pawn that was killed
Default values[edit]
Property | Value | ||||
---|---|---|---|---|---|
bPlayerOnly | False | ||||
MaxTriggerCount | 0 | ||||
ObjCategory | "Crowd" | ||||
ObjName | "Agent Reached" | ||||
OutputLinks[0] |
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VariableLinks[0] |
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