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Difference between revisions of "UE3:ShadowMapTexture2D (UDK)"
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− | {{ | + | {{infobox class |
+ | | package = Engine | ||
+ | | parent1 = Texture2D | ||
+ | | parent2 = Texture | ||
+ | | parent3 = Surface | ||
+ | | parent4 = Object | ||
+ | }} | ||
+ | {{autogenerated}} | ||
+ | <!-- enter class description --> | ||
+ | |||
+ | ==Properties== | ||
+ | ====ShadowmapFlags==== | ||
+ | '''Type:''' [[int]] | ||
+ | |||
+ | Bit-field of EShadowmapFlags. |
Revision as of 05:24, 17 January 2010
Contents
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Properties
ShadowmapFlags
Type: int
Bit-field of EShadowmapFlags.